Ok I started to read The Comp***, but it was pretty much using what I ***ume to be the old version of GD? So I stopped. I did, however, read the tripod website manual, and I am still confused about a couple of things:
1. When setting my effectiveness, I set all my lowest-stamina guys to 90%,and then I staggered the %s from there, giving my highest-stamina guys the lowest % rating. My understanding was, the higher the stamina, the longer your player can stay in the game and be effective, whereas your weaker player might need more breaks to stay effective? Did I get that b***-ackwards?
2. When setting my distribution, I tried using the percentages, but I got an error message saying I had to set it equal to 100 for all of the players. I ***umed that since there was only 1 QB on the play-chart, that I didn't have to give a % to QB2, etc. etc. Not only that, but I don't want to slip up and have my WRs and TEs doing running plays, or my star RB doing more catching p***es than running, so I couldn't figure out a solid plan of distributing that made sense to me (since I couldn't tell what the difference was between a "running" distribution and a "p***ing" distribution). So basically my question is, can someone explain the distribution thing in a little more detail to me?
3. I'll just start out admitting this: I don't know diddly about game planning. I don't know what formations to use in what situations for whatever yardage for whatever tendency, blah blah blah. I just don't know. I'm a p***ive football fan trying to immerse myself in the world and attempt to gain a better understanding, but all of this stuff is way over my head. How can I get a more detailed breakdown of how to gameplan and what the significance of each situation calls for, etc.? Because right now, my gameplanning consists of using the same 3 sets, but adjusting the tendencies and styles depending on the downs, which can't possibly be correct.
Basically, I need a whole lotta help.