Things we’ve learned in Aaron/Ruth Topic

question on the budget.. should i move money around or leave it the way it was?
6/6/2006 7:58 AM
All my SP have stamina of 70 or over and I've had no fatigue issue with them... I've even be increasing their pitch counts above the recomended to try and help my pen....
If you use starters under 70 you are gonna put even more pressure on your pen....
6/6/2006 8:00 AM
Quote: Originally Posted By sabres2661 on 6/06/2006
question on the budget.. should i move money around or leave it the way it was?
It really depends on the talent you have and what strategy you are going to use... win now, or suck now and win in the future...
6/6/2006 8:00 AM
Quote: Originally Posted By MikeT23 on 6/06/2006
taloncarde, owners who are trying to start pitchers with
less than 70 stamina are really having fatigue issues.
My guideline:
70+ starter
50-69 spot starter/long reliever
25-49 long reliever/set-up
>25 closer/set-up
Don't forget about the tandem starting role - if you have a couple of guys in the 50-70 stamina range with low durability, pair them up in a tandem role. If they have low durability they're better designed for that role than for relief.
6/6/2006 8:11 AM
Good point, jmb. If I lost a starter to injury, I'd probably tandem
Drese/Ingram and move Burke to LR as opposed to starting him.
If you short your BP too much, you'll dig a huge hole.
6/6/2006 8:13 AM
Quote: Originally Posted By MikeT23 on 6/06/2006
taloncarde, owners who are trying to start pitchers with
less than 70 stamina are really having fatigue issues.
My guideline:
70+ starter
50-69 spot starter/long reliever
25-49 long reliever/set-up
>25 closer/set-up
I also found out that durabilty is an important stat for relievers. All the relievers that had injuries so far were low on durability
6/6/2006 8:17 AM
Quote: Originally Posted By taloncarde on 6/06/2006What is a good baseline for pitcher's stamina vs role? For example I have a guy (who is set to be a FA) that is designated as a Starter but with 19 stamina. His other ratings are great, but obviously he can't start.

What's a good baseline for deciding starter vs long relief vs set up/mopup/closer19 stamina. He Can't start period. I would not even consider the guy for long relief. As a setup or a closer if he has high durability
6/6/2006 8:21 AM
Quote: Originally Posted By taloncarde on 6/06/2006Mike, if a LR has low stamina, like in the 25-30 range how well are they able to go on back to back nights, or do you need to make sure you have at least 2-3 guys in LR with that stamina?I have a reliever with 20 stamina but over 60 durability that has pitched in most of my games without fatigue problems. In the 25-30 range , that kind of guy, i would put as a setup or closer
6/6/2006 8:25 AM
Those numbers will actually improve provided that our trade goes through later today as he will gain a 90 stam, approximately 27 dur guy to take the place of Sullivan.
6/6/2006 8:39 AM
And you never know how it will play out. When i looked at my team, i tought that my team would do quite well on offense and that my pitching was good but unreliable.
After 16 games, my offense is the worst in the league and my pitching fifth for ERA and 1st for WHIP.
And in top of that , my top starter and my top reliever are on the DL.
I see big problems ari="sing" when they come back. The AAA pitchers i promoted are doing the job. They have options . All my other pitchers are out of options.
So i might have to trade away a couple of ML pitchers.
6/6/2006 8:49 AM
Quote: Originally Posted By natas46 on 6/06/2006
Those numbers will actually improve provided that our trade goes through later today as he will gain a 90 stam, approximately 27 dur guy to take the place of Sullivan.
Yeah, but you know you got a killer prospect in Marino Diaz to go along with Sullivan. I probably wouldn't have made the trade if I hadn't been so worked up about the 5m deal that was in play.
6/6/2006 9:01 AM
Aaron/Ruth-ERS:
How much of our Player Payroll should we leave untouched simply for Call-Ups? Meaning, if I choose to allocate 100 Mil to player payroll, should I only spend about 96 of it?
6/6/2006 9:06 AM
Each call up automatically makes 327K. AAA is 54K, AA is 38k, A is 27K, Rookie is 8K.
I've tried to leave at least 2m at all times for 8 call-ups. You probably won't need that much and you can always make a trade to free up cap room if you can find someone willing to do it.
6/6/2006 9:10 AM
i'd leave a lot more than that.

you'll want ($327k-$54k) * 15 to promote people when the roster expands to 40 (and if you need it). you'll also want ($27k-8k) * 20 or so to move guys from rookie to A (which you'll need to do for fatigue purposes). you'll need to sign your prospects (most will be $8k, but somewill be around $350k it seems), even though bonus money comes from its own budget. you don't know what will happen with injuries, so you'll need to make call-ups for that too. you may want to be able to trade. i around $8M after a bunch of call-ups and i wish i had more. i'm down to $6.5M before the amateur draft, and i know i'll need to make more moves.
6/6/2006 9:14 AM
Quote: Originally Posted By tooly_mctool on 6/06/2006
Aaron/Ruth-ERS:
How much of our Player Payroll should we leave untouched simply for Call-Ups? Meaning, if I choose to allocate 100 Mil to player payroll, should I only spend about 96 of it?
i have kept only $4 millions of my cap. I now believe i kept too little. In my other worlds, i will keep at least $8 millions.
6/6/2006 9:18 AM
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