Posted by bbunch on 6/6/2016 6:50:00 PM (view original):
OK, after going through the process a bit, it's simply boring to go through 4 levels of scouting, especially for each individual player. 4 levels add nothing to the game at all. It's just extra work .
I suggest this (which has been repeated by many) -
- we should have 3 levels of scouting at the most
- we should be able to scout multiple players at the same time for a certain level
- there should be an option on the recruit menu to look at all players scouted at levels 1-4 (not just level 1, or just level 2 - maybe boxes instead of a scroll down for that option so there can be multiple choices.
- I agree with brianxavier that click fatigue is a problem. The combination of scouting to "discover players", and then having to click on each individual player to get further information is too much. Added complexity is nice, but this doesn't feel more complex necessarily - it's just more clicking buttons to get the same result
- DIII budget needs to be increased.
I think shoe and I are among the few that like having four levels. Level 1 is useless to tell whether someone's good, but it does make you make some tough choices on who to eliminate and who to keep scouting anyways. Semidecidability!
I haven't played D3 in the beta, so I am agnostic on the last point, but I give a hearty +1 to the boxes rather than a scroll down (your third suggestion), and I also like the idea of scouting multiple players at once, although I'm not sure how easily codable it is. Honestly, I think the click fatigue is way worse in the current game than in the beta. Oh for a button that allowed me to send a phone call to every D2 recruit on my recruiting summary list!