hey seble - i think this is really important. let me present my example story first. so, im on this 5 star big man from the beginning, so are a few other schools, notably, florida (who had prestige advantage and dist disadvantage - potential for very close battle). i dont really do much in terms of anything but AP until signings. on this guy, i think i had given him a CV already, but nothing more.
7:30 before signings - florida is very high, i think, and i think i was moderate or high or something.
7:31 - i am very high, florida is low (i put stuff in)
7:55 - florida puts effort in, is high, i am very high
7:56 - florida is low, i am very high
player signs with me.
ebay style sniping cannot replace poaching, it will make people insane. in the current paradigm, for strategy reasons, i'm going to have to wait till 7:59 to put my effort in for many players. folks who are not incessantly reloading will not notice that they went from very high to my low, to me being very high and them low, or whatever. you've got to add some logic.
one other thing - i notice multiple players are signing who are very high on multiple targets. i agree we don't want all the guys just considering 1 person or only moderate or higher on 1 person, or whatever, ALL signing right at signings. so its smart you built in a time for each recruit. however, i strongly suggest you allow a close battle to push that *back*. at least, at high probability, or something.
you know - its not exactly the battle that makes this push back critical. however, if the battle situation changed that cycle - like, if one guy was very high, and another moderate, and it flips because of effort 5 minutes before signings, or before any post-signings cycle - that recruit should wait, probably a minimum of 2 cycles (to go with your theme of not having to incessantly check). even 2 cycles is pushing it - thats 1:59am sniping sign at 5am. maybe 4 cycles is the way to go? i think its critical for this system to work.
P.S. i was pretty skeptical going into this whole thing, and i am in no where near close to a final opinion, but i am definitely intrigued by the new system, and have enjoyed it so far. it seems there is some balancing necessary but the overall construct is pretty interesting!