On the recruit home page that holds the guys you've turned into a color (blue, green, yellow, red) it only holds about 25-30 players by default. I've color-coded more guys than that and when I click "View All" it resorts everyone so they're not categorized by color anymore and are just randomly mixed.
7/18/2016 12:25 PM
Getting the same error I got at start of recruiting, when I go to "Recruiting, Home" I get an error page:

An error occurred on the page: Default.aspx. Please contact customer support with more details or wait a few seconds and try again.

Clicking the Refresh button will NOT reload the page that caused the error. You must return to the page using the menu or back button. We apologize for the inconvenience.
7/19/2016 3:02 PM
I promised a starting spot (but not a playing time promise) to a guy two days ago, but his preferences still say "Wants to Play - Neutral (0 promised minutes)".

I would assume promising a starting spot to a recruit would positively affect their Playing Time preferences match if they have "Wants to Play", correct?
7/20/2016 12:55 AM
that should be fixed, but if you are promising a start you might as well promise ten minutes - hard to start and not play 10 even with target mins
7/20/2016 8:35 AM
Posted by fd343ny on 7/20/2016 8:35:00 AM (view original):
that should be fixed, but if you are promising a start you might as well promise ten minutes - hard to start and not play 10 even with target mins
"That should be fixed" -- as in, it was previously an issue that seble addressed? If so, when?

I promised a starting spot on the afternoon of Monday 7/18. As of early morning Wednesday 7/20, it still just said "Wants to Play - Neutral (0 promised minutes)".

This morning (after that) I promised playing time and *now* it finally says "Good".

Realistically, yes, you might as well promise minutes if you're promise a start.....but I don't think the game should have promised starting spots not positively affect a "Wants to Play" preference.
7/20/2016 11:39 AM
that should be - meant only that in my opinion they should fix it
7/20/2016 12:14 PM
Not sure if a bug or a feature ... I had 5 openings, signed 2 in the first period, I just offered a scholarship to one of my walk ons taking me down to 2 open scholarships and my recruiting budget didn't drop at all.

Of course in the future walk ons may not be as good, so offering one a scholarship might not be as viable of an option, but I would think the budget should adjust, right?
7/21/2016 10:47 AM
I poured resources into a D1 player even after being redlighted at Moderate, enough to be at High or Very High. We were led to believe that once the second recruiting session started, the red light would be lifted. Either it has not been lifted or all those resources were ignored. Either way, that is unacceptable.
7/22/2016 10:37 AM
Posted by CoachSpud on 7/22/2016 10:37:00 AM (view original):
I poured resources into a D1 player even after being redlighted at Moderate, enough to be at High or Very High. We were led to believe that once the second recruiting session started, the red light would be lifted. Either it has not been lifted or all those resources were ignored. Either way, that is unacceptable.
I agree with spud. I thought phase two recruiting was "On like Donkey Kong" from opening bell this morning at 8am. What is the logic of no action or twelve hour first cycle (other then for new Coaches I suppose).
7/22/2016 11:42 AM
Recruiting – Targets – Categorized – General (the Home screen for Recruiting) says one thing for a player’s interest level but the player page says something different.
7/22/2016 11:43 AM
Posted by wvufan76 on 7/22/2016 11:42:00 AM (view original):
Posted by CoachSpud on 7/22/2016 10:37:00 AM (view original):
I poured resources into a D1 player even after being redlighted at Moderate, enough to be at High or Very High. We were led to believe that once the second recruiting session started, the red light would be lifted. Either it has not been lifted or all those resources were ignored. Either way, that is unacceptable.
I agree with spud. I thought phase two recruiting was "On like Donkey Kong" from opening bell this morning at 8am. What is the logic of no action or twelve hour first cycle (other then for new Coaches I suppose).
Are you trying to get D1 or D2 guys?
7/22/2016 11:51 AM
I show no history from *am this morning on D1, D2, and D3 players alike. Attention points have been on these guys since before the tournement speed up, and remain intact. Zero History for today showing yet.
7/22/2016 1:43 PM
Posted by wvufan76 on 7/22/2016 1:43:00 PM (view original):
I show no history from *am this morning on D1, D2, and D3 players alike. Attention points have been on these guys since before the tournement speed up, and remain intact. Zero History for today showing yet.
Sable posted in another thread that actions aren't processed until 5pm today.
7/22/2016 3:03 PM
Got locked out, tried to re-up but couldn't. Then tried to join during the job application period and wasn't qualified for any team at any level. Found the changes difficult to work with and would have been stuck with 5 walk-ons if I had been able to reacquire my team. Thought the recruiting changes were interesting and will eventually be good but think there needs to be some re-tooling to make it easier to deal with or people will get frustrated with a team full of walk-ons.
7/22/2016 11:57 PM
Posted by CoachSpud on 7/22/2016 10:37:00 AM (view original):
I poured resources into a D1 player even after being redlighted at Moderate, enough to be at High or Very High. We were led to believe that once the second recruiting session started, the red light would be lifted. Either it has not been lifted or all those resources were ignored. Either way, that is unacceptable.
Okay, never mind. It looks like it didn't happen until the 11PM cycle.
7/23/2016 1:20 AM
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