questions on figuring needed running and p***ing attempts:
If I pick a defense that is very poor on "drive", should this in theory allow the oposition longer time with the ball (fewer possessions for each team per game)? Thus lowering by a bit how much RB/QB/WR stamina I need?
Also, by choosing to throw deep (very aggressive), maxing yds per catch but lowering my completion %, also mean fewer needed plays per game?