Can't be certain, but I'm thinking there might be a glitch in how the beta resets Player distribution when a team goes from human to Sim coached. Take a look at the U. of Indy...two players accounting for nearly 80 percent of the shots taken this season by a Sim-coached team seems fishy. Thinking that means some old settings are ghosting in from the previous human...which could mean that all sorts of other things are also lingering there rather than being reset to default Sim status (like practice plans maybe?)

http://test.whatifsports.net/whatifsports/hd/?tid=17081

8/5/2016 3:08 AM
With my Billy_Graham ID at Seattle in D2 I had a lot of D1 players considering me, so I narrowed it down to 5. I had offered scholarships to several others. At that point, I had unlocked everything. After I dropped the scholarship, everything went all the way back to 0% unlocked, but it still says moderate interest on the page that lists all of the recruits that I had an interest in. However, on the player profile card, it does not list us at all.

I think that the player should still have an interest in us, although I know there is some negative effect from dropping a scholarship offer. But everything went completely to 0%. Gamble in particular had 3 Home Visits, but everything is back to 0% unlocked.
8/5/2016 11:46 PM
On the "Roster" tab of the Team Profile page, if a player's GPA is an even 3.0, it is listed as "3" instead of "3.0". This results in odd and inconsistent formatting.

Here is an example team: http://test.whatifsports.net/WhatIfSports/hdbeta/TeamProfile/Roster.aspx?tid=17612
8/6/2016 12:28 AM
On the Practice Page Tab
When you click on a player to see his minutes a box pops up on the right hand side showing his ratings changes for the season
The Totals for those changes are not calculating. It always says 0.
8/6/2016 9:55 AM
Posted by mullycj on 8/6/2016 9:55:00 AM (view original):
On the Practice Page Tab
When you click on a player to see his minutes a box pops up on the right hand side showing his ratings changes for the season
The Totals for those changes are not calculating. It always says 0.
How did we all miss this until now? LOL!
8/6/2016 12:48 PM
This may not be a bug, but it would be worth looking into. From what I understand, when you promise minutes it processes before any HVs or CVs that cycle, and they are multiplied. I just increased a player's minutes from 15 to 20. The 20 minutes processed first, then the HVs, then it removed the 15 minutes. Am I getting a multiplier on those HVs for both 15 and 20 minutes of time since both were in effect when the HVs took place?
8/7/2016 11:29 AM
I can't see the post season awards for all conference teams, etc. "the requested file was not found"
8/8/2016 11:41 AM
Currently using Chrome on Android 6.0.1 on a Nexus 6P; I haven't tested on a desktop:

Bug #1) On the Inbox page, you're unable to select the checkbox for the message you are currently viewing. The edges of the checkbox "blink" when you try to select it, but a check will not appear.

Bug #2) Also on the Inbox page, if you select any message with the checkbox (and the check *does* appear), the message item is highlighted. However, when you de-select the message, it stays highlighted even if you're not viewing the message.
8/8/2016 1:54 PM
I currently have 0 openings.... yet I can still offer scholarships to recruits. ??? I assume that's a bug?
8/9/2016 9:44 PM
Seble, the new allocation of attn points on the recruit home page allows me to place attn points on recruits that have already signed with other teams.
8/11/2016 1:27 PM
Posted by swany623 on 8/11/2016 1:27:00 PM (view original):
Seble, the new allocation of attn points on the recruit home page allows me to place attn points on recruits that have already signed with other teams.
Thanks, we're fixing now.
8/11/2016 3:03 PM
Posted by bdr127 on 8/9/2016 9:44:00 PM (view original):
I currently have 0 openings.... yet I can still offer scholarships to recruits. ??? I assume that's a bug?
That's allowed because it's possible to gain another opening (early entry, transfer, rescind). The player won't sign with you though.
8/11/2016 3:04 PM
Posted by chapelhillne on 8/7/2016 11:30:00 AM (view original):
This may not be a bug, but it would be worth looking into. From what I understand, when you promise minutes it processes before any HVs or CVs that cycle, and they are multiplied. I just increased a player's minutes from 15 to 20. The 20 minutes processed first, then the HVs, then it removed the 15 minutes. Am I getting a multiplier on those HVs for both 15 and 20 minutes of time since both were in effect when the HVs took place?
No, you can only have one value for the promise at any given time. So the new promise is registered, giving you that value for subsequent actions. The other withdraw is really just bookkeeping.
8/11/2016 3:05 PM
ROLLOVER/New Season BUG

Unfortunately I deleted the 1st 2 notices, but each of the early season notices was repeated twice. I did a cut/paste for the remainder.

Apply redshirts before players participate in non-exhibition games
Had the same thing as Mully above...
8/14/2016 8:10 AM
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