Posted by the0nlyis on 5/27/2016 1:40:00 PM (view original):

not being able to see conference chat would really kill the talking which is already super low

+1 - I liked that being the way it was before. Part of the fun of the game to me is building friendships.

5/28/2016 11:41 AM

I was thinking it would be cool to 1-1 message other coaches and it would go in the coaching inbox. Also, it could be seen on the message board potentially? This could really promote coach coach interaction.

5/28/2016 12:13 PM

I would like to see a few changes, not necessarily all recruiting based.

1) It drives me crazy that many D1 schools remain sim coached because coaches aren't basically taking a step backwards to go there in most cases. I'd like to see users actually get jobs that are "keep looking" or "longshot" if no coach more qualified than them applies.

2) Player Character/discipline- allow players to be scouted to reveal character and create a system that allows for players to get in trouble(missing class, minor/major arrests, etc) and have points for punishment of players(suspension, dismissal, minutes cut, not starting, etc) and have how you handle it(or fail to handle it) effect prestige. Would also be open to be able to have recruit violations similar to GD?

3) be able to use recruiting points to convince players to stay rather than entering draft.

5/28/2016 5:09 PM
Posted by dlion67 on 5/28/2016 5:09:00 PM (view original):

I would like to see a few changes, not necessarily all recruiting based.

1) It drives me crazy that many D1 schools remain sim coached because coaches aren't basically taking a step backwards to go there in most cases. I'd like to see users actually get jobs that are "keep looking" or "longshot" if no coach more qualified than them applies.

2) Player Character/discipline- allow players to be scouted to reveal character and create a system that allows for players to get in trouble(missing class, minor/major arrests, etc) and have points for punishment of players(suspension, dismissal, minutes cut, not starting, etc) and have how you handle it(or fail to handle it) effect prestige. Would also be open to be able to have recruit violations similar to GD?

3) be able to use recruiting points to convince players to stay rather than entering draft.

1. Seble said jobs are not being touched unfortunately(imo one of the biggest 3 problems in the game)

2. I think they had those but took them away along time ago because it didn't work out or was just a headache to deal with.

3. That would be cool, did you get that idea from NCAA recruiting because I believe before you began off season recruiting you were able to use some of your points to put effort to convincing guys to stay, which would be a cool idea if implemented so it was balanced.

5/28/2016 5:12 PM
Posted by the0nlyis on 5/28/2016 5:12:00 PM (view original):
Posted by dlion67 on 5/28/2016 5:09:00 PM (view original):

I would like to see a few changes, not necessarily all recruiting based.

1) It drives me crazy that many D1 schools remain sim coached because coaches aren't basically taking a step backwards to go there in most cases. I'd like to see users actually get jobs that are "keep looking" or "longshot" if no coach more qualified than them applies.

2) Player Character/discipline- allow players to be scouted to reveal character and create a system that allows for players to get in trouble(missing class, minor/major arrests, etc) and have points for punishment of players(suspension, dismissal, minutes cut, not starting, etc) and have how you handle it(or fail to handle it) effect prestige. Would also be open to be able to have recruit violations similar to GD?

3) be able to use recruiting points to convince players to stay rather than entering draft.

1. Seble said jobs are not being touched unfortunately(imo one of the biggest 3 problems in the game)

2. I think they had those but took them away along time ago because it didn't work out or was just a headache to deal with.

3. That would be cool, did you get that idea from NCAA recruiting because I believe before you began off season recruiting you were able to use some of your points to put effort to convincing guys to stay, which would be a cool idea if implemented so it was balanced.

1) Yea, the job thing is my biggest complaint. I don't mean anyone who applies for a job should get it if no one else applies.. I don't necessarily mind the qualification stuff. I like that, but I have personally never heard of anyone getting a keep looking or longshot job.

2) I didn't know it used to be a thing, but I think it would creat a little more parody as good players with bad character might be passed over some by elites

3) yes I did take the idea from there. Haha.

5/28/2016 5:22 PM

Making the link the forums it's own button would be another thing to add, I'm glad they took the suggestion someone had of making the sitemail visible from the office. Otherwise you have to "find" it under the Help section.

5/28/2016 7:21 PM
Posted by gomiami1972 on 5/28/2016 11:13:00 AM (view original):
Posted by seble on 5/27/2016 9:23:00 PM (view original):
Posted by wvufan76 on 5/27/2016 8:59:00 PM (view original):
Posted by tarvolon on 5/27/2016 3:57:00 PM (view original):

this does not affect me personally, but green being high-high and red being low-low may affect the red/green colorblind

I second that! I am Red/Green Colorblind and according to my wife and kids fairly bad. Got lots of blue clothes though.

I've been trying to stay colorblind-friendly. I'll see what i can do with those colors.

I'm fairly certain this will not be a problem. I am red-green color blind...but the condition does not affect one's ability to distinguish red from green. It only causes a problem with hues within those two colors. If you were using two different shades of red (or green) then there would be an issue. FWIW.

Disagree that it doesn't matter, as in a string of vertical values (rating) I am struggling to tell red and green. I your case it may be hues and shades. I just would like something like Orange (low low)- Red (low)- Black (medium)- Blue (high)- Purple (High High). This keeps the Red-Black-Blue basically same as they used to be.

5/29/2016 9:31 AM

A clear button or reset button for the depth chart and practice plan would be great. Usually I can just tab+home the whole way through but thats not possible anymore as well as also being able to see potentials while setting depth charts. As well as showing potentials under the manage roster. Pretty much want to be able to see potential wherever my player ratings are being shown. Boxes for team gameplanning and similar boxes could all be a bit bigger there is plenty of space, the text is a bit small and the dark grey on light grey doesn't work that well makes it very hard to see things and I'm 20 with 20/20 vision

5/30/2016 1:26 PM (edited)

This is super minor, but for GPA's on the roster page, if it is a whole number such as 2 or 3, it shows as 2 when it should be 2.0 or 3 when it should be 3.0. I know this is small but it just kinda bothered me.

5/30/2016 3:18 PM

For physical please take out durability. It's worthless.

5/30/2016 6:22 PM
Posted by therewas47 on 5/30/2016 6:22:00 PM (view original):

For physical please take out durability. It's worthless.

For sure. Got a guy with "A" physical. He did have A+ speed but the A physical contained C- ath and C+ sta. Durability is very worthless.

5/30/2016 6:30 PM

On the scouting service page it seems the purchase and cancel buttons are really close together. Seems like it will be really easy to inadvertently scout a state by accident when trying to cancel. This might not be as much of an issue on my laptop but on the iPhone and my tablet it is a little bit of a concern.

5/30/2016 6:36 PM

filters like being able to search through my recruiting pool would be nice

I'd like to only see like B level recruits but I can't

also buying states in bulk through FSS

5/30/2016 6:37 PM

I think it would be useful to be able to go from scouting level 1 to scouting level 4 as a one step option, instead of having to click the same button over and over for each recruit

5/30/2016 7:06 PM

During the scouting phase, it would be good if we can see how much HVs and CVs will cost for a given recruit. I know we can't use HVs or CVs yet, but we should see the cost so that we can figure out which players are worth scouting.

5/30/2016 7:08 PM
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