comments from my first season: open league, std $60 mil cap
most good teams seem to be near copycats of each other in terms of personnel and style. In other words, many seemed to have figured out the sim's engine
- offensive line is way too cheap. Everyone pays for good O-lines.
- offense more impt than defense. Very few successful teams spent as much on D as on even the 6 skil loff positions.
- most successful owners p*** a lot
- most successful owners set their def to protect against heavily against the p***, since others p*** a lot.
- most owners spend $$ for the receivers with great yds per catch, and then throw deep
- most rely on only 1 RB, with 3 WR. Two-back offense is dead.
- injuries play a big role, and so no one drafts RB or QB with poor durability Or even good dur - it has to be 100. Thus, I think they should lwer the cost of lower DUR players
- return teams cost a lot, so most spend little on them
In general, I had fun, but there seems to be only one generally successful strategy, as opposed to multiple ways owners can go about setting up a good team. Game IMHO needs a LOT more balance. But tell me where I'm wrong and I might play again.