A Guide for New HD Coaches Topic

Call Recruit


Calls the recruit. Minimal recruiting value, Good to see if you are a ‘backup option’ or if you’re good to go to recruit. Note: Too many can annoy a recruit

Really? The only time they get ****ed is if they accept the call and don't respond that I've noticed. Those are lost causes so if you keep calling they will get all ****y in a responce. Other then that if your a back up or whatever I send out over 100+ phone calls to every recruit and they don't go from "back up" to "stop calling" Ever - for me at least.

Nice post though. I agree with most other then the stamina for a player. I feel thats only useful in fast break/press sets or if you are not a deep team.
3/6/2008 3:04 PM
Yeah Furry it use to be that way at least that too many calls can annoy a recruit. I had it happen before, one insident that I can remember was with a player, Aaron Davis, on my Le Moyne squad. I ended up recruiting Him. But he did get upset with the m***ive ammounts of calls i kept giving him.
3/6/2008 3:06 PM
Ah. I always send out over 50 phone calls per recruit and never had one get ****ed unless they were negative at first and I avoid those players anyway.
3/6/2008 3:09 PM
FSS

Quickly going to touch on FSS, It will be brief.

FSS is the scouting system that WIS instituted as the 'New' Potential. There are many opinions on it and the biggest drawback being that it really has taken a lot away from being able to develop your players as you feel fit via your practice plan and has shifted that into recruiting (ie if you want to develop a high PER sf you need to recruit one with either an already high per rating or one that has good potential as opposed from just giving him 20 minutes in PER and seeing it improve around 8-10 points in a season (which was how it worked in the old system))

You have to purchase states via the FSS system to get the info on each player's potential and states vary in price based on the number of recruits the said state.

The biggest benefit of FSS, imo, is the 'Word on the Street' Info that you get twice daily (approx 2 am/pm est). This tells you where said recruit is leaning and/or how big of a target said player is for said team
3/6/2008 4:05 PM
sticky?
3/6/2008 5:31 PM
I sent a ticket in, we'll see.
3/6/2008 5:31 PM
Currently watching my Illini **** away a lead at home to MSU... I'll prolly add more when the game is over.
3/6/2008 5:32 PM
bumpty bump
3/7/2008 8:33 AM
I'd also recommend oldresorters D3 Gameplanning & Recruiting thread from the Tark forums.
3/7/2008 9:32 AM
can we get this pinned. Very good information.
3/7/2008 9:35 AM
Thanks! Still no response with my ticket. I have 2 that have not been touched since last nite, I think that whatever hardware problem they had still is being fixed??
3/7/2008 9:38 AM
a few things I wanted to add to zhawks guide to new players is try to get yourself a mentor (someone who has played the game for awhile and who has been sucessful at it) and to also read the forums but learn fast who to listen to that will help you and to know who not to listen to, the forums can be a great place to learn how to improve your team. the last thing that I think thats real important is you got to give this game time, find a vets team you like that runs the same offense and defense as you do and then try to recruit the same type players they recruit, set up a 4 season plan and watch your team grow.
welcome to the addiction
zhawks very good thread
3/7/2008 8:35 PM
Here's another. The considering credit explained.
3/7/2008 9:02 PM
Ok I added a section on considering credit. Hope its helpful. Still working on getting the entire thread perfect.
3/9/2008 8:34 PM
Updated. Added Depth Chart section and a few notes to player distro.
3/10/2008 3:47 PM
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